DEBRIS

 

Project Description:

A key element of our Exchange programming is that it often comes organically from the networks we build by managing cultural spaces ~ Debris is a perfect example. Moonray Studios is a high-level interactive media firm that was a tenant in our 302 Cumberland building. We always clicked with their team, and often stayed in touch even as they moved on to other spaces.

In 2016, the team from Moonray reached out to Cobalt Connects because they had received CMF funding to develop a new kind of video game. They connected with us to help find a local script writer, actors and an audio studio that could help produce the ground-breaking content right here in Hamilton. Cobalt Connects became a creative partner in the project with Jeremy Freiburger taking on a director role, leading the casting process, and eventually taking the team into Fort Rose Studios with Aaron Hutchinson to record the dialogue and craft the audio environment of the game.

The process was incredible, with many of us working on a video game for the first time, and the results were a game launched on Steam in June, 2017 that was remarkable.


Client: Moonray

Collaborators: Moonray Team, Aaron Hutchinson / Fort Rose Studios, Local/Regional actors

Website: http://debristhegame.com/ https://www.youtube.com/watch?v=Rjnsih77F24

City: Hamilton, ON

Date: 2017

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Royal Botanical Gardens - For the Spring of 1883